With these settings, I can play the game with mostly 60 fps, sometimes it drops for a short amount of time, but I think it should be playable. Also activate "Enable INTC Spin detection", "Enable Wait Loop detection", "mVU flag hack" and "mVU block hack". You should set "Emotion Engine (EE) Cyclerate" to 3 and "VU Cycle Stealing" to 2. Then, go to your emulator settings and switch to "Speed Hacks". So if your processor has 4 threads, this should be set to 3. Under "Software Mode Settings" > "Extra Rendering Threads", give the emulator all the extra threads you have left. Notice that this will slow down your emulation a lot.
JAK 3 PS2 ROM GRAPHICAL ISSUES SOFTWARE
I could not get rid of the weird shadow silhouette thing graphics glitch.įirst of all, in your Gsdx settings, set "Renderer" to Direct3d9 or Direct3D11 in Software mode. PS2 was in production up till 2013, despite the fact that in 2006 it was succeeded by PlayStation 3. It was released on October 26th, 2000 in North America and less than a month later in Europe. I got rid of the black eyes & texture corruptions glitch in Jak II with the following settings (will most probably also work for Jak III and Jak & Daxter). PlayStation 2 is the 6th generation console from Sony and a successor to PlayStation (PSX). Switching to software renderer also works. Workaround: Go to Config -> Graphics Settings -> Hacks -> Enable HW Hacks -> Preload Frame Data.
I know, this thread is a little bit older, but I wanted to share my config for Jak II / Jak III with you, since I feel it might help with some of these problems. Description: When booting the games Jak II and Jak 3, the right half of the splash screen that reads 'Sony Computer Entertainment America presents' etc.